Full Time Job Type
Remote Location
12 months Ago

Introduction

Outcast Interactive is seeking a talented 3D Environment Artist to create stunning, optimized assets for upcoming projects. The ideal candidate has experience with Unreal Engine 5 and can execute the Lead Artist's technical and artistic direction to deliver top-quality results., strong communication skills are essential, as you'll collaborate with other artists and Project Managers to ensure consistency and high production standards.

 Excellent understanding of modeling forms, shapes, structures, and architectures, able to plan, design, and assemble large environmental project with modular asset directly within the game engine, Familiar with game art asset creation pipeline. Game ready high-poly / low-poly modeling, texturing, and baking.

Proper time management, flexible with schedule changes, and meet deadlines accordingly Be self-motivated and push themselves to improve Strong communication and interpersonal skills Bonus: Experience with Unity



Skills & Requirement

Expert in 3D Modeling software's Accommodating Tools Game Engine’s

Strongly Proficient In

ZBrush Sculpting Unreal Engine 5 Hard-surface Texturing Blender 3Ds Max or Maya Substance Designer/Painter Environment Design, Modeling and Architecture

Our Shop

Access a production-grade asset library built for modern real-time pipelines—featuring props, environments, VFX, character equipment, vehicles, and more. All assets are developed to AAA standards with clean topology, optimized UVs, PBR-calibrated materials, and engine-ready integration. Whether you’re augmenting an existing library or accelerating production, our packages are designed to slot directly into your workflow and scale across projects. 

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